As I write this blog, we are midway through celebrating 2018 Computer Science Education Week. Nationally there are workshops, webinars, coding challenges, and all kinds of events geared at getting kids interested in computer science and computational thinking. Many articles have been written about the need to get the next generation of students interested in computer science as they will be competing with robots and artificial intelligence for jobs, and that without understanding computing this next generation will fall behind. We are all searching for that one activity that will set off the light bulb for our students, granting them access to a new world of understanding.
The resurgence of the sciences in curriculum, particularly at the elementary school level, has occurred under the banner of STEM – science, technology, engineering and math. Like nearly every other aspect of education, this is ever-evolving and, in recent years, has grown into STEAM by incorporating the arts.
Last year, we unveiled our I.D.E.A.S. lab, the inaugural makerspace in Oak Knoll School of the Holy Child’s coed elementary school, which underwent a thorough and complete transformation this summer to further allow our students to focus on innovation, design, engineering, art and science.
With a generation of learners who grew up in an age of the Internet, smartphones and 3-D printers, robotics and computer programming are playing a more important role in educational curricula than ever before.